Progress of the Project
Lil Nas X uses Rokoko Smart Suit Pro for Music Video
Rokoko's Smartsuit Pro motion capture suit was developed and refined in the course of first.stage and has been used in multiple creative projects already. Just recently, music star Lil Nas X chose to use the smart suit for his new music video for Panini, directed by Mike Diva. VFX and animation artist Don Allen III (@donalleniii) did the motion capture recordings in Los Angeles on behalf of Rokoko. You can find out more about the process and overall production in this YouTube video: Watch it Here
23. Sep 2019
On the 23. of September, we organized a technical meeting in Linz at the premises of TOG. The main focus of this meeting was the preparation for the final review in November. For this purpose, we planned the demonstrations that would be presented to the reviewers. Additionally, we created a first draft for the review presentations and discussed potential dissemination and exploitation of the project.
26. and 27. June 2019
On the 26. and 27. of June, the project team held another central meeting at the University of Bremen. On the first day, we discussed the state of each remaining work package and what still needed to be done in the near future. On the second day, we were visited by our project advisors (including Prof. Dr. Frank Steinicke). After giving demonstrations of the prototype, all project members and the advisors had extensive discussions which provided valuable feedback.
30. Apr - 03. May 2019
In cooperation with our project partner Rokoko, we had the chance to demonstrate first.stage at this year's FMX – Conference on Animation, Effects, Games and Immersive Media in Stuttgart. At our booth, we had many fruitful discussions with interested visitors from the scientific sector as well as industry experts. Attending the conference provided essential insights that lay the foundation for further project-related developments.
25. and 26. Feb 2019
On the 25. and 26. of February, the first.stage project partners assembled for the central meeting in Vienna at Arx Anima's offices. On the first day, we discussed the status of each work package individually and elaborated further steps for the future. The second day entailed a technical meeting with the purpose of identifying bugs and desirable features for the software.