Reports
Requirements Definition for Animation Productions (D1.1)
arx anima
Report summarises requirements of animation productions in respect to previsualisation.
Open ReportRequirements Definition for Film Productions (D1.2)
Vogel Audiovision
Report summarises the requirements of film productions in respect to previsualisation.
Open ReportRequirements Definition for Stage Productions (D1.3)
Landestheater Linz (TOG)
Report summarises the requirements of theatres in respect to previsualisation.
Open ReportRequirements for Visual Effects Based (VFX) on Computer Simulation (D1.4)
Core Functionality (D1.5)
NUI Concept and Interaction Guideline for Previs Software (D1.6)
first.stage Partners
Report presents the first.stage NUI concept and interaction guideline for the first.stage software toolset including current research.
Open ReportDemonstrators
Animation and Editing Methods and Tools Final Demonstrator (D3.3)
first.stage Partners
The final demonstrator for Animation and Editing Methods and Tools includes all features developed in the first.stage project. It enables users to build all aspects of previsualizations in virtual reality using natural interaction.
Second Demonstrator for Asset Creation (D2.2)
first.stage Partners
The final demonstrator asset creation is able to scan complex 3D objects, interfaces to different hardware sensors, offers complex content creation by physical simulation and supports digital crafting.
Animation and Editing Methods and Tools Second Demonstrator (D3.2)
first.stage Partners
The demonstrator supports precise layout, advanced animation (including camera planning) and physics simulation. Support of different hardware for motion recognition.
Demonstrator for Asset Creation (D2.1)
first.stage Partners
Simple demonstrator for evaluation of features. Browsing and selection in asset libraries, simple physical simulations, and digital crafting are presented.
Animation and Editing Methods and Tools Demonstrator (Mock-up) (D3.1)
first.stage Partners
Simple demonstrator for evaluation of NUI interaction featuring basic scene (and shot) layout, as well as basic character, effect and camera animation and simple editing functionality.